Application Software Development

Software Testing Services

Interactive Media and Gaming

Creative Professional Services

Outsourcing

Business Analysis

Customer Support

Project & SDLC Management

Plugin Development

SaaS (Software As A Service)
 

Domain:

Fidelis offers to its clients outsourced game production services. We deliver high-quality game production including graphic design, character development, programming, mathematics, level design and quality assurance/game testing. Our teams can be engaged for developing, porting and testing games across various platforms like internet, PC, broadband/multi-user, mobile phones, PDAs, handheld gaming devices and consoles.
 
Our clients who are large and medium-size game companies find Fidelis the company to be with to increase their production capacity, while keeping costs under control. We are able to meet our clients’ demands by scaling up our efforts by establishing dedicated teams for our clients in India.

We offer offshore resources, technology and capacity to optimize game development in all fields where outsourcing can bring maximum benefits.

Depending on customer needs, we assemble teams combining the right skills and a level of management adapted to the complexity of the project. For larger projects, our model also lets us dedicate onshore resources to work alongside your team, either simply as a bridge to the offshore team or as a temporary staff complement.

Alternatively, we have the ability to build dedicated Offshore Game Development Center for our larger customers who would like to benefit from our facilities in India to establish and host their own team.

We want Fidelis to become the outsourced production partner of choice for leading game developers and publishers. The company operates across all platforms, in all languages, and has the experience and global scale to deliver projects of any size on time and on budget.

Services:

Fidelis has emerged to be a trusted partner for game industry. Fidelis offers a wide range of independent quality assurance and testing services for entertainment applications:

  • Game play testing
  • Multi-platform capability
  • Online and network testing
  • Beta team management
  • Compatibility testing
  • Console certification testing
  • Usability testing
  • Localization testing
  • Design consulting
  • Defects database management

Game play testing

  • Functionality
  • Rule adherence
  • Artificial intelligence
  • Single player (online and offline)
  • Multi-player (online and offline)
    1. Including MMO

Multi-platform capability

  • PC
  • Macintosh
  • NTSC and PAL
    1. Nintendo
    2. Sony
    3. Microsoft
  • Handheld devices
  • Wireless devices

Online and network testing

  • Multiple modalities
    1. T1
    2. DSL
    3. Dial-up
  • Packet examination and prioritization
  • Timing
  • Wireless and wired environment
  • Security

Beta team management

  • Recruiting
  • Pre-screening
  • Authorizing
  • Tracking (personal data, hardware data)
  • Communication
  • Forum and bug database
  • Professional verification and formal bug write-ups
  • Troubleshooting
  • Gather feedback
  • Reporting

Compatibility testing

  • Customized modular systems
  • Scalable number of combinations
  • Software compatibility
  • Operating Systems
    1. Browsers
    2. DirectX
    3. Drivers
    4. Third Party Software (Media Player, WinDVD, Flash,etc.)
  • Hardware compatibility
    1. Video Cards
    2. Sound Cards
    3. Processors
    4. RAM
    5. Motherboards
    6. DVD and CD ROMS

Console certification testing

  • Compliance - NTSC/PAL
    1. Microsoft – TCR
    2. Sony – TRC
    3. Nintendo – Lot Check
  • Handhelds
  • Peripherals   

Usability testing

  • User viewpoint testing  
  • User documentation testing

Localization testing

  • Text translation
  • Text verification
  • Voice translation
  • Voice verification
  • Local naming conventions
  • User documentation checking

Design consulting

  • Game play balancing recommendations
  • User interface recommendations

Defects database management

  • Online bug reporting templates
  • Priority bug/issue reporting
  • Use of in-house and/or client’s bug tracking systems

 
     
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